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Development Work

Here's an overview of tests and work done across the Portfolio unit reflecting my role as a 3D Character Performance Animator.

Software Experience

An overview of the software used in development, and my experience level with each prior to the module. This is to give a general idea of my skill level and technical perspective prior to unit.
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Autodesk Maya 2022
Intermediate animation and modelling proficiency in software, having 2 years of in-depth experience. Confident in animation ability with software prior to unit.
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Adobe After Effects & Media Encoder
Intermediate experience with software. Prior experience has been in relation to compiling Maya sequence renders into H.264 format.
UnReal Engine 5
Beginner experience with UnReal Engine prior to unit. Attempted one project transfering Lion animation and using cameras to a degree of success. I have a general understanding of UnReal, but more research would be required.
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Blender 3..6 / 4.0
No prior experience with Blender. 
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Adobe Substance 3D Painter
No prior experience with Adobe 3D Substance Painter. 
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